Siegecraft Commander Xbox Live Xbox One CD Key
- Genres
- Acción, Estrategia
- Release date
- January 16, 2017
- Developer
- Blowfish Studios
- Publisher
- Blowfish Studios
- Metacritic
- 53 / 100
Best price for Spain
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€18.43
at Eneba ·
2 offers from 2 stores
Price comparison
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Price history
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August 25, 2026
September 3, 2026
- Recorded low€18.17 August 25, 2026
- Average price€18.30
- Recorded high€18.43
Once a day we record the lowest price that can be activated in Spain. Tracking starts when the game is added to the comparison site.
This is its lowest recorded price. A good time to buy.
August 12, 2026
September 3, 2026
- Recorded low€18.17 August 25, 2026
- Average price€19.33
- Recorded high€21.11
We record the lowest available price regardless of activation region. Tracking starts when the game is added to the comparison site.
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About Siegecraft Commander Xbox Live Xbox One
Real-time or Turn-Based Strategy
Siegecraft Commander offers a real-time strategy (RTS) single-player campaign, while providing both turn-based and RTS options for high-stakes multiplayer matches!
In turn-based matches, plan the location of the towers, units and walls in your fortress to outmaneuver your foes, then tactically think and precisely aim when starting your attack! In real-time, quickly construct a base that can win the war and start an all-out offensive. Both offer easy-to-learn strategic elements combined in subtle ways to yield a rich tactical experience!
Web of Control
Siegecraft Commander hosts two-sided battles where each faction must destroy the other’s central base, known as a Keep. Players build a network by aiming and launching new towers from existing structures, advancing toward an enemy’s Keep while bolstering their own defenses.
Let the Dominos Fall
When a tower is destroyed, any descendant structures it helped create fall like dominoes. Precise aim is vital when launching TNT barrels, cluster mines and other projectiles at ground units and opposing structures; one well-placed shot can take out the majority of an opponent’s towers or units!
Tower Tech Trees
Every tower boasts a distinct advantage; a Barracks generates foot soldiers that advance into enemy lines, while Ballistas act as passive defenders against air-based units. Learn the pros and cons of each unit as you send them into battle and master the art of war!
A Story of Intertwined D
Siegecraft Commander offers a real-time strategy (RTS) single-player campaign, while providing both turn-based and RTS options for high-stakes multiplayer matches!
In turn-based matches, plan the location of the towers, units and walls in your fortress to outmaneuver your foes, then tactically think and precisely aim when starting your attack! In real-time, quickly construct a base that can win the war and start an all-out offensive. Both offer easy-to-learn strategic elements combined in subtle ways to yield a rich tactical experience!
Web of Control
Siegecraft Commander hosts two-sided battles where each faction must destroy the other’s central base, known as a Keep. Players build a network by aiming and launching new towers from existing structures, advancing toward an enemy’s Keep while bolstering their own defenses.
Let the Dominos Fall
When a tower is destroyed, any descendant structures it helped create fall like dominoes. Precise aim is vital when launching TNT barrels, cluster mines and other projectiles at ground units and opposing structures; one well-placed shot can take out the majority of an opponent’s towers or units!
Tower Tech Trees
Every tower boasts a distinct advantage; a Barracks generates foot soldiers that advance into enemy lines, while Ballistas act as passive defenders against air-based units. Learn the pros and cons of each unit as you send them into battle and master the art of war!
A Story of Intertwined D