Monster Hunter Stories Steam CD Key
- Genres
- Rol
- Release date
- June 13, 2024
- Developer
- CAPCOM Co., Ltd.
- Publisher
- CAPCOM Co., Ltd.
Price comparison
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Price history
It is above its usual price. If you can wait, it often drops.
- Recorded low€6.12 August 27, 2026
- Average price€6.31
- Recorded high€6.41
Once a day we record the lowest price that can be activated in Spain. Tracking starts when the game is added to the comparison site.
It is below its usual price. It is not the all-time low, but it is a good offer.
- Recorded low€6.12 August 27, 2026
- Average price€7.26
- Recorded high€9.32
We record the lowest available price regardless of activation region. Tracking starts when the game is added to the comparison site.
System requirements
| Component | Minimum | Recommended |
|---|---|---|
| SO | WINDOWS® 10,11 (64-BIT Required) | Same as minimum |
| Procesador | Intel® Core™ i5-3470 3.20 GHz or AMD FX™-6300 | Intel® Core™ i5-4460 3.20 GHz or AMD FX™-8300 |
| Memoria | 4 GB de RAM | 8 GB de RAM |
| Gráficos | NVIDIA®GeForce® GTX 960 or AMD Radeon RX 560 | Same as minimum |
| DirectX | Versión 11 | Same as minimum |
| Red | Conexión de banda ancha a Internet | Same as minimum |
| Almacenamiento | 20 GB de espacio disponible | Same as minimum |
| Tarjeta de sonido | DirectSound compatible (must support DirectX® 9.0c or higher) | Same as minimum |
Notas adicionales: This game is expected to run at 1080p/30 FPS, anti-aliasing off/ shadow quality low. If you don't have enough performance to run the game at your selected graphic quality, you must go to Options > Graphics and decrease the resolution or adjust the quality setting. An internet connection is required… · This game is expected to run at 1080p/30 FPS, anti-aliasing on/ shadow quality medium. An internet connection is required for product activation. *Network connectivity uses Steam® developed by Valve® Corporation. *When running on Windows® 11, please refer to the system requirement of Windows® 11.
Requirements published by the developer on Steam. Actual performance depends on resolution and graphics settings.