Combat Mission Shock Force 2: Marines Steam DLC
- Genres
- Simuladores, Estrategia
- Release date
- August 31, 2020
- Developer
- Battlefront
- Publisher
- Matrix Games
Best price for Spain
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€11.38
at Eneba ·
8 offers from 6 stores
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August 25, 2026
August 31, 2026
- Recorded low€11.38 August 25, 2026
- Average price€11.38
- Recorded high€11.38
Once a day we record the lowest price that can be activated in Spain. Tracking starts when the game is added to the comparison site.
This is its lowest recorded price. A good time to buy.
August 12, 2026
August 31, 2026
- Recorded low€11.38 August 25, 2026
- Average price€11.60
- Recorded high€11.80
We record the lowest available price regardless of activation region. Tracking starts when the game is added to the comparison site.
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About Combat Mission Shock Force 2: Marines
CMSF2 Marines Module introduces the elite United States Marine Corps to the fictional 2008 Syrian setting. Syrian Airborne forces, armed with some of the latest Russian equipment, also make their debut. Accordingly this module adds a significant number of new formations, units, weapons, equipment and vehicles for both the US and Syrian sides, as well as brand new missions, maps and a campaign.
The fictional invasion plan for Syria involves a US Marines amphibious landing on the Mediterranean coast and a drive into the interior. The full range of Marines units, including the amphibious AAV-7, add an entirely new dimension to the CMSF2 setting. One new campaign, 16 stand alone battles, and additional Quick Battle maps are included.
MAJOR FORMATIONS
United States Marine Corps
- Marines Infantry Battalion
- Marines Light Armored Reconnaissance Battalion (LAV)
- Marines Tank Battalion
- Marines Assault Amphibian Company (AAV)
- Marines Engineer Battalion
Syrian Army
- Syrian Airborne Battalion
- Syrian Mechanized Airborne Company
VEHICLES
United States Marine Corps
- M1A1HC Abrams
- M1A1HC FEP Abrams
- M1A1SA TUSK Abrams
- M1A2 SEP TUSK Abrams
- M2A3 IFV Bradley with explosive reactive armor (ERA)
- M3A3 CFV Bradley with explosive reactive armor (ERA)
- M7A3 BFIST Bradley with explosive reactive armor (ERA)
- LAV-25
- LAV-AT
- LAV-C2
- LAV-25 A2
- LAV-AT A2
- LAV-C2 A2
- AAV-7A1
- AAVC-7A1
- Mk.23 MTVR 7-ton Truck (unarmored)
- Mk.23 MTVR 7-ton Truck (armored)
- M1046 TOW H
The fictional invasion plan for Syria involves a US Marines amphibious landing on the Mediterranean coast and a drive into the interior. The full range of Marines units, including the amphibious AAV-7, add an entirely new dimension to the CMSF2 setting. One new campaign, 16 stand alone battles, and additional Quick Battle maps are included.
MAJOR FORMATIONS
United States Marine Corps
- Marines Infantry Battalion
- Marines Light Armored Reconnaissance Battalion (LAV)
- Marines Tank Battalion
- Marines Assault Amphibian Company (AAV)
- Marines Engineer Battalion
Syrian Army
- Syrian Airborne Battalion
- Syrian Mechanized Airborne Company
VEHICLES
United States Marine Corps
- M1A1HC Abrams
- M1A1HC FEP Abrams
- M1A1SA TUSK Abrams
- M1A2 SEP TUSK Abrams
- M2A3 IFV Bradley with explosive reactive armor (ERA)
- M3A3 CFV Bradley with explosive reactive armor (ERA)
- M7A3 BFIST Bradley with explosive reactive armor (ERA)
- LAV-25
- LAV-AT
- LAV-C2
- LAV-25 A2
- LAV-AT A2
- LAV-C2 A2
- AAV-7A1
- AAVC-7A1
- Mk.23 MTVR 7-ton Truck (unarmored)
- Mk.23 MTVR 7-ton Truck (armored)
- M1046 TOW H
System requirements
| Component | Minimum | Recommended |
|---|---|---|
| SO | Windows 10 | Same as minimum |
| Procesador | Pentium IV 1.8 GHz or equivalent speed AMD processor | Pentium IV 2.8 GHz or equivalent speed AMD processor or better |
| Memoria | 4 GB de RAM | 8 GB de RAM |
| Gráficos | 256 MB VRAM or better and must support 1024x768 or higher resolution in OpenGL | 1 GB VRAM or better and must support 1024x768 or higher resolution in OpenGL |
| Almacenamiento | 1 GB de espacio disponible | Same as minimum |
| Tarjeta de sonido | DirectX 10 compatible Sound Card (Windows only) | DirectX 12 compatible Sound Card (Windows only) |
Notas adicionales: The game does not work in a virtualized environment (virtual machine)
Requirements published by the developer on Steam. Actual performance depends on resolution and graphics settings.